Today created the "code" content type for Drupal which now allows us to share highlighted code in an easy way.
Below is a little Lua example provided for us by the awesome Logrus , Lead Systems Designer at Citadel Studios upcoming baby Shards Online. Lua is the scripting language of Shards online. Somehow the code reminds me of a certain cannibalistic bug in the game where you could cook the chopped off head of an enemy in a Shards Online playtest, because it was derived from droppable meat from deers.
I feel so honored !
Cheers
~Yorlik
if (stealTarget:IsMobile()) then
this:SystemMessage("This is the stealing ability, not kidnapping.")
return false
end
So no kidnapping yet? :)
Looks good!
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